Heya folks,

It's been a little over a week since we launched He Who Watches, and we want to say a big thank you to everyone who has bought and played the game, written a review, and helped spread the news of its release!

We've enjoyed reading everyone's responses, including some lovely words from players and critics.

“He Who Watches is a wonderful game full of genius puzzles, interesting mechanics and deeply rewarding and satisfying secrets. My jaw has dropped countless times during my time with the game” 5/5 – Digital Spy 

“As with any great puzzle game, the solutions to He Who Watches’ puzzles elicit relief and amazement. Oh my god, that worked! I didn’t even think that could be possible! Learning to solve the game’s puzzles feels like learning magic.” Game File 

“He Who Watches is a design masterpiece. I was apprehensive going in, but I just kept coming back to it throughout the week I spent writing this review. Each of its levels tickled my brain in unique ways, never failing to surprise me.” 4/4 – david.reviews

If you'd like to know more about the game's development, we have some great news! We've released a series of behind-the-scenes videos on our YouTube channel featuring developer Bobby Vanden and Draknek & Friends publishing manager Ben Wilson talking about the game's development. These include: Level Design Tools, Procedural Materials in Substance Designer, Automated Testing Tools, and Analytics for Playtesting

We also chatted to Bobby on the Draknek & Friends Official Podcast! In episode 62, Alan, Ben, and Bobby discuss how the game developed over time, the playtesting process, and share tips for anyone interested in speedrunning the game. Listen to it wherever you get your podcasts.

A quick reminder that the last day you can buy the game with the launch discount is next week, Wednesday, 16th September! And lastly, if you've played and enjoyed He Who Watches, please write a Steam review! It really helps feed the Steam machine and gets more eyes on the game.

Thanks again for your support!

-Alan


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