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| (Willow Wong, DTS Production Services, UCLA) |
45 AV/IT Thought Leaders address pain points faced by AV/IT departments today and offer advice, and share insight into how their companies support AV/IT end users in creating a successful installation. 5 AV/IT Teams 2025: It Takes an AV/IT Village at UCLA | Game-Changing AVLC at Puttshack | Bringing Imagination to Life at Cirque du Soleil | Building an Ecosystem at Texas A&M | Hands On at Emerson College 23 Great Installs of 2025: These installs are sure to inspire your next project. Learn about the teams and the AV/IT technologies that make these installations great. READ MORE!
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| (Future) |
Get your entries in for your innovative AV products and solutions by Friday, January 23.
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A survey of 2,082 U.S. shoppers shows 70% already use AI to search, compare, and buy. As agentic commerce takes hold, your product content quality will determine whether you show up at all. See what's changing. Read the report.
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| (Insta360) |
Introduced at CES 2026, two new Link 2 Pro models deliver improved video and audio, along with access to an AI meeting assistant.
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| (Getty Images) |
"As universities expand their athletic programs and esports initiatives, they're increasingly expected to deliver the same broadcast-quality experiences audiences expect from professional venues." --Ted Greely, Territory Account Manager at Panasonic Projector and Display Americas
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"Large-scale displays, distributed audio, and rock-solid IP-based connectivity help institutions manage live events more efficiently while giving audiences the best possible experience, whether they're courtside or watching from another room on campus." --Ken Vanier, Vice President Sales and Operations, Americas at WyreStorm Technologies
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"In esports and traditional arenas alike, immersive environments also play a vital role in recruitment." --Nick Wilson, Digital Out Of Home, Sports Development Manager at Absen
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